GURPS Low-Tech and GURPS Low-Tech Companion 2: Weapons and Warriors deliver GURPS Low-Tech: Instant Armor offers defenses against both these. Most (12+ pages) of the PDF is taken up almost completely by armor tables expanding on Chapter 6 in GURPS Low-Tech. In that work, rules. GURPS Low-Tech is a sourcebook for the GURPS tabletop roleplaying Fans may want to download GURPS Low-Tech: Instant Armor, an expansion with.
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Let your GM do the heavy lifting. Popular Posts December 12, Ready-to-use examples of complicated historical headgear, illustrating how the system can be used to create gutps classic helmets. A concise rundown of how fighting evolved from the days of stone axes to the era of pike, shot, and cannon.
For GURPS players, this book also covers the skills and traits that let adventurers make the best use of their equipment. The heart of the work is a complete set of armor tables for torso, arm, leg, head, neck, hand, and foot armor; for sub-locations like the abdomen, groin, and bits of the arms and legs; instajt for five helmet patterns. Instant Armor is for you! Instant Armor and fight faster!
The GURPS Fantasy-Tech line features innovations that vurps have been feasible, creations that never caught on, far-fetched and crazy weapons, and other impossible possibilities. I, myself, have probably participated in half of them. Written by William H. Low-Tech starts with instat basics that suit any setting. Some of that stems from the fact that there are just so darned many options to choose from. Review the loadouts in LTA and let them inform your decisions.
It also presents a number of optional rules that increase the realism at the expense of making things difficult for your players and adding to the bookkeeping associated with these armors. Sean Punch 21 pages. Weapons and Warriors deliver handsomely in that department.
And still, even in the face of all that support, there are regular posts on the official forum with questions. If mail is more your style, you can also reinforce it with an interweaving of leather.
A look at everything from hasty ditches to walled cities. So the starting point is for the GM to come up with some armor that makes sense for his world.
Welcome to the Past! For game masters, the discussions of past technologies — based on up-to-date historical and archaeological research — will be valuable no matter what system is used. Sean Punch pages.
The master warrior doesn’t simply snatch up his sword and hurl himself into battle. Shipping will resume January 2nd, I don’t know that it inetant for – it might be more of a level class – but I could see it falling under Melee Academy.
GURPS Low-Tech – NearbyGamers
Surf our site for the files you want. GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail — and still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail.
GURPS High-Tech — Descriptions and stats for hundreds of kinds of historical weapons and personal armor, vehicles from the stagecoach to modern helicopters, insgant much more. The only time you can violate this rule is in headgear. Yes, if you buy from one of these links, Amazon pays a percentage to SJ Games! Instant Armor offers defenses against both these annoyances and battlefield dangers. Written by William H. Gugps adapts his tools to his goals, knows his weaknesses as well as his strengths, and leads his allies to victory.
That location in particular needs a lighter, more forgiving armor. Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines. Jason Packer January 22, at 7: Regardless of the scale of the fighting in your campaign, Low-Tech Companion 2: Once you see these lists broken down, you can make better choices about which armor works where.